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Wireframe - Issue 31, 2020
English | 68 pages | True PDF | 13.3 MB
Wireframe magazine is a new fortnightly magazine that lifts the lid on video games. In every issue, we'll be looking at how games are made, who makes them, and even guide you through the process of making your own.
In the issue Nightdive Studios give us the inside story of System Shock - their reboot of an out-and-out sci-fi horror classic. We chat to Studio Fizbin about Minute of Islands, their adventure-puzzler that takes the art style of The Adventures of Tintin and adds a faintly gruesome fantasy edge, and find out exactly why ninjas have become such a big deal in indie action games of late.
• Meet the indie devs pushing the boundaries of game audio
• M2 chat to us about the Mega Drive Mini and porting classic games
• Make your first text adventure with the free engine, Quest
• Code a top-down rolling road straight out of 1983's Spy Hunter